Ringed Knight Straight Sword - Darksouls3 (2024)


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Ringed Knight Straight Sword

Dark Souls III Wiki » Equipment » Weapons » Straight Swords » Ringed Knight Straight Sword

Straight sword wielded by the Ringed Knights.
The arms of early men were forged in the Abyss, and betray a smidgen of life.

For this reason the gods cast a seal of fire upon these swords, and those who possessed them.

Skill: Ember
Stand ready with the timeworn blade as it restores its ancient brilliance and reignites a short-lived flame. From this stance, transition to normal or strong attack.

  • Emits light when Ember is active.

Found in The Ringed City: found on the ruins close to the Ringed City Streets bonfire.

+ShowStraightSwordMoveset

  • Unique moves compared to other straight swords:
    • All moves contain Fire damage, creating split damage.

+ShowStaminaConsumptionInformation

The stationary normal attack from this weapon allows you to follow it up with attacks from certain other weapons, as detailed below:

  • At various ranges after hit:
      • Normal Attack:
        • Axes
        • Crossbows
        • Greataxes (but don't hit with straight sword too early, aim greataxe attack towards straight sword hand)
        • Greatswords
        • Halberds
        • Hammers
        • Straight Swords
        • Spears
        • Thrusting Swords
      • Strong Attack:
        • Straight Swords (does not work with Broadsword, Broken Straight Sword, Cleric's Candlestick)
        • Spears
  • Unique

Unique reinforcement. Upgraded with Twinkling Titanite.

LevelDamageAux EffectsStat BonusesCostSouls
+0120/0/11/0/00/0/0C/D/E/E (60.00%/25.00%/10.00%/10.00%)--
+1134/0/12/0/00/0/0C/D/E/E (64.80%/27.00%/10.80%/10.80%)1 Twinkling Titanite550
+2143/0/13/0/00/0/0C/D/E/E (69.60%/29.00%/11.60%/11.60%)2 Twinkling Titanite770
+3168/0/16/0/00/0/0C/D/E/E (74.40%/31.00%/12.40%/12.40%)4 Twinkling Titanite990
+4189/0/18/0/00/0/0C/D/E/E (79.20%/33.00%/13.20%/13.20%)8 Twinkling Titanite1210
+5210/0/20/0/00/0/0B/D/E/E (84.00%/35.00%/14.00%/14.00%)1 Titanite Slab1650

Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magic Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more Physical damage types:

  • Standard
  • Strike
  • Slash
  • Thrust

Certain enemies are weak or strong against different damage types.
See the damage formula for further details.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B / C:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Frostbite Effect

Critical

Damage multiplier when performing a backstab or riposte. Value of 100 means no extra damage.

Spell Buff:

Damage multiplier applied to the base value of a Spell. This value scales depending on the primary stat of the Catalyst, i.e. a Catalyst with Intelligence scaling will have its Spell Buff rise as the player's Intelligence rises.

By default the value reflected in the infobox and the upgrades uses 60 Intelligence and/or Faith.

Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Intelligence and/or Faith will reduce the Magic/Fire/Lightning/Dark damage and Spell Buff.

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information.

The Bonus Stats for a weapon are A/B/C/D:

  • A is the Strength stat bonus that influences the Physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the Physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magic/Fire/Dark attack of the weapon and Spell Buff.
  • D is the Faith stat bonus that influences the Lightning/Fire/Dark attack of the weapon and Spell Buff.

Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magic Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Stability:

Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.

Durability:

The durability of the weapon.

Weight:

The weight of the weapon. Note that carrying over 70% of your Equip Load will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.

Show Comments

Ringed Knight Straight Sword
Ringed Knight Straight Sword - Darksouls3 (3)
GeneralAux Effects
Ringed Knight Straight Sword - Darksouls3 (4)Standard/ThrustRinged Knight Straight Sword - Darksouls3 (5)0
Ringed Knight Straight Sword - Darksouls3 (6)800Ringed Knight Straight Sword - Darksouls3 (7)0
Ringed Knight Straight Sword - Darksouls3 (8)NoRinged Knight Straight Sword - Darksouls3 (9)0
Combat
Ringed Knight Straight Sword - Darksouls3 (10)EmberRinged Knight Straight Sword - Darksouls3 (11)30
Ringed Knight Straight Sword - Darksouls3 (12)- (7/10)Ringed Knight Straight Sword - Darksouls3 (13)70
Ringed Knight Straight Sword - Darksouls3 (14)N/ARinged Knight Straight Sword - Darksouls3 (15)4.5
Ringed Knight Straight Sword - Darksouls3 (16)N/ARinged Knight Straight Sword - Darksouls3 (17)100
DamageDamage Reduction
Ringed Knight Straight Sword - Darksouls3 (18)120Ringed Knight Straight Sword - Darksouls3 (19)45
Ringed Knight Straight Sword - Darksouls3 (20)0Ringed Knight Straight Sword - Darksouls3 (21)30
Ringed Knight Straight Sword - Darksouls3 (22)11Ringed Knight Straight Sword - Darksouls3 (23)25
Ringed Knight Straight Sword - Darksouls3 (24)0Ringed Knight Straight Sword - Darksouls3 (25)25
Ringed Knight Straight Sword - Darksouls3 (26)0Ringed Knight Straight Sword - Darksouls3 (27)30
RequirementsBonuses
Ringed Knight Straight Sword - Darksouls3 (28)17Ringed Knight Straight Sword - Darksouls3 (29)C
Ringed Knight Straight Sword - Darksouls3 (30)15Ringed Knight Straight Sword - Darksouls3 (31)D
Ringed Knight Straight Sword - Darksouls3 (32)0Ringed Knight Straight Sword - Darksouls3 (33)E
Ringed Knight Straight Sword - Darksouls3 (34)0Ringed Knight Straight Sword - Darksouls3 (35)E

equipmentfire-damage-weaponmissing-movesetvidsmissing-staminastraight-swordthe-ringed-city-contentweapon

page revision: 22, last edited: 15 Jan 2022 18:10

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Ringed Knight Straight Sword - Darksouls3 (2024)

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